Essential Math Weblog Thoughts on math for games

5/16/2006

Math Library discussion

Filed under: General — Jim @ 7:53 pm

For those who are interested in the process of construction of a math library, or perhaps are interested in other people’s opinions on how such a library would be constructed, or perhaps would like to share your own opinions on such a library… er, I’ll start again.

In the sweng-gamedev mailing list, Noel Llopis started up a thread regarding the creation of a industry-wide standard math library. This has led to a very long discussion of such a library, and the creation of a wiki page. As of yet I don’t have much of an opinion on this other than the discussion is extremely verbose and so I can’t keep up with it all. However, someone out there might, and so I share its existence with you all.

Some of this may meander into the next edition of the book, particularly the management of SIMD operations which is something I’m dealing with in my company’s library. However, I can say for certain that there will not be a separate Point class in the book’s library, because a) it’s simpler to manage and b) I trust people not to do dumb things with Vectors when they’re actually Points. This may be a foolish assumption on my part.

Addendum (05/19/06): there’s also a SourceForge page to deposit potential code for said library.

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